I ship production-grade
web apps & software solutions.
Full-stack engineer specializing in custom web applications, specialized CMSs, email marketing systems, and software development. I design, build, and deploy scalable web services and cloud-based applications that drive business growth.
Serving Minneapolis & remote clients • star@starvsk.dev
GenPBR ranks #1
top search result for PBR texture generation tools
300K+ visitors, 200+ signups
GenPBR traffic & growth in 6 months (beta) and 200+ signups since Oct 2025 launch
500M+ total game plays
shipped live updates for titles with massive reach
Commercial licensing active
GenPBR enterprise integrations & testing in progress
$12.8M
contributed to and closed enterprise sales
A builder who blends ops discipline with product engineering.
I'm Star Vilaysack — a self-driven full-stack dev and gameplay engineer who ships user-facing features and operational systems for live services. My work spans SaaS platforms, specialized CMS implementations, email marketing automation, live game operations, and enterprise integrations: I design features, automate workflows, and deploy production apps (Next.js + TypeScript + PostgreSQL) on cloud platforms.
I combine product sensibility and process rigor so features don't just launch — they scale and keep working.
Open to senior engineering, contract gameplay/live-ops roles, and product-adjacent engineering leadership.

Star Vilaysack
Full-Stack Engineer
Selected Work — real systems, live users
GenPBR — full SaaS organization & subscription platform
Multi-tenant SaaS platform for GenPBR — a client-side PBR texture generator for architectural visualization and game development. Built core features including org/sub management, authentication, and deployment pipeline. Uses advanced algorithms (non-AI) for consistent, high-quality texture output. Next.js, TypeScript, Postgres — shipped to cloud infrastructure (Vercel).
Gameplay Live-Ops (Cloud Entertainment)
Live feature engineering and incident/resolution for high-traffic game services. Implemented live updates, telemetry hooks, and customer experience improvements for titles with hundreds of millions of plays.
Multi-Tenant SaaS Framework
Enterprise-grade SaaS framework with multi-tenant architecture, comprehensive role-based permissions, and secure authentication. Built with Postgres (Neon), Drizzle ORM, and integrated payment processing (Stripe/Lemon Squeezy). Powering GenPBR & NDA projects including ERPs, sales software, CRMs, and service business platforms.
GenPBR Stats
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Stack & specialties
Technologies and practices I use to ship production systems
Front-end
Production-grade interfacesBuilding responsive, performant UIs with modern frameworks and smooth animations
Back-end
Enterprise-scale systemsScalable APIs, webhooks, and database architecture for high-traffic applications
Deploy / Infra
Cloud-native infrastructureCloud deployment, edge computing, and automated pipelines for zero-downtime releases
Game / Live Ops
Live service expertiseReal-time feature delivery and monitoring for titles with 500M+ plays
Business & Ops
Product-engineering alignmentBridging technical implementation with business outcomes and operational excellence
Recent highlights
Shipped live updates to games with 500M+ total plays and titles reaching 1,000+ concurrent users.
Collaborated with Roblox on "The Games" event (2024) — live operations & integration work.
Led cross-functional teams and executed sales + operations programs contributing $12.8M in sales.
Let's work together
I'm available for full-time and contract roles. I prefer remote or Minneapolis-based work.
Or email me directly: star@starvsk.dev
Prefer a short intro email with the role and one key metric — I'll reply quickly.