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2018—2026

Live Game Services

Roblox portfolio — Cloud Entertainment & beyond

400M+Fishing Simulator
9Titles tracked · live
0Playing now
RobloxPlatform

Gameplay engineering across nine Roblox experiences—flagship work on Fishing Simulator (400M+ plays) at Cloud Entertainment, recent solo and contract titles including Bobble Ball with DuckXander, plus sprint delivery on Meow Simulator and Shoot Wall Simulator. Portfolio spans live-service UI in React/ReactRedux, server-authoritative physics, and live-ops integrations under real concurrent-player load.

Nine live experiences—from Fishing Simulator at Cloud Entertainment to recent titles like Bobble Ball—aggregated via the Roblox games API.

Live portfolio reach

Roblox API

9 experiences · visits & concurrent players

Playing now

0

Total visits

0

Titles

9

Bobble Ball screenshot 1
Most recentContract

Bobble Ball

Solo programmer with DuckXander (20M+ UGC sales). Server-authoritative physics, snapshot-driven simulation for tick-precise replays, and React UI.

LuauServer physicsSnapshotsReact UI
Fishing Simulator screenshot
400M+ playsCloud Entertainment

Fishing Simulator

400M+ play live-service flagship at Cloud Entertainment. Full lifecycle feature ownership—React/ReactRedux UI, TypeScript, MongoDB, and Luau.

LuauTypeScriptMongoDBReactRedux
Civilization Survival Empire screenshot 1
Co-builtCo-dev

Civilization Survival Empire

Co-built with Umamidayo—medieval survival, directional combat, dynamic NPCs, live-service systems, and React UI.

LuauReact UICombatNPCs
Meow Simulator screenshot
SprintsContract

Meow Simulator

Live-service cat sim—sprint-scoped features, React UI, incremental progression, and live-ops integrations.

LuauReact UILive operationsMultiplayer
Shoot Wall Simulator screenshot 1
SprintsContract

Shoot Wall Simulator

Multiplayer wall-shooting sim—roadmap features, live balance, progression tuning, and React UI.

LuauSprint deliveryLive balanceMultiplayer
Zombie Survival screenshot 1
7M+ playsContract

Zombie Survival in Minot, ND

7M+ play multiplayer survival—gameplay framework improvements, architecture upgrades, and React UI.

LuauReact UIFrameworksMultiplayer
Find the Candy screenshot 1
700K+ playsSolo

Find the Candy

Solo programmer—700K+ plays, hidden-object puzzles and mini-games shipped end-to-end on Roblox.

LuauSolo developmentGameplay
Punch Your Friends Simulator screenshot
SoloSolo

Punch Your Friends Simulator

Solo programmer—server-aware physics fighting, ragdolls, and replication in multiplayer combat.

LuauPhysicsNetworkingSolo development
Find the Bottlecaps screenshot 1
Live devSolo

Find the Bottlecaps

Solo programmer—pet systems, hidden-object progression, puzzles, and iterative live development.

LuauSystems designSolo development

Production tooling behind Roblox titles—asset pipelines, signed live-service APIs, and in-game economy moderation. Real admin UIs adapted from shipped projects.

Studio Vault

Batch asset pipeline

Local-first Roblox asset workspace—batch images, meshes, models, and audio through Open Cloud with a queued pipeline, live status per asset, and retry handling.

Supporting

  • · Rogue Survivors
  • · Penta Mage
  • · Open-Source Tooling
Open live project →Next.jsOpen Cloud APIIndexedDBBatch queue
Studio Vault1/3
Studio Vault

Upload queue

1/3 complete · 1 waiting

Start upload
Batch progress33%
  • DoneImagepet_icon.png

    FTBC_PetIcon_v3

    rbxassetid://18472910384

  • SendingImagedecal.webp

    CandyMap_Decal

    62%Attempt 1
  • QueuedMeshcourt.fbx

    BobbleBall_CourtMesh

uploader.starvsk.dev →

Ship features to millions of active players without downtime—while also owning solo titles and contract sprints. Live services demand sub-second rollback, telemetry-driven decisions, and gameplay systems that scale under unpredictable load spikes across different teams and codebases.

Live Game ServicesAPI
Playing now

0

Total visits

0

Titles

9

Upload queue

1/3 complete · 1 waiting

Batch progress33%
  • DoneImagepet_icon.png

    FTBC_PetIcon_v3

    rbxassetid://18472910384

  • SendingImagedecal.webp

    CandyMap_Decal

    62%Attempt 1
  • QueuedMeshcourt.fbx

    BobbleBall_CourtMesh

  1. 01

    Owned full lifecycle features on Fishing Simulator at Cloud Entertainment—React/ReactRedux UI, TypeScript tooling, MongoDB, and Luau gameplay through The Games on Roblox 2024

  2. 02

    Built Bobble Ball server-authoritative physics with snapshot-driven simulation and deterministic replay alongside a top UGC creator

  3. 03

    Delivered sprint-scoped features and live balance on Shoot Wall Simulator and Meow Simulator

  4. 04

    Co-developed Civilization Survival Empire with directional combat, NPCs, and live-service systems

  5. 05

    Shipped solo titles—Find the Candy (700K+), Punch Your Friends, Find the Bottlecaps—with end-to-end Luau ownership

  6. 06

    Built Studio Vault; batch Open Cloud asset pipeline with queued uploads, per-asset status, and retry for portfolio production workflows

  7. 07

    Shipped Rogue LiveOps—HMAC-signed save states, build vault, and coven admin APIs with blob-backed payloads

  8. 08

    Delivered Penta Auctions—in-game P2P economy with webhook catalog sync, gear-score listings, and staff moderation dashboards

  • RBXProxy Lite—Roblox API proxy powering live portfolio CCU and visit aggregation
  • React/Roact and ReactRedux UI patterns across Fishing, Bobble Ball, CSE, and Meow
  • Server-authoritative physics, snapshot replication, and deterministic replay (Bobble Ball)
  • State replication and anti-exploit validation layers for multiplayer combat and economy
  • Studio Vault—Open Cloud batch asset uploader with IndexedDB queue and live per-asset status
  • Rogue LiveOps—save states, build vault, and coven panels with Postgres + Vercel Blob
  • Penta Auctions—auction house admin, game webhooks, catalog sync, and staff RBAC
  • Optimized network replication for mobile clients on variable connections
  • Profiling-driven hot path optimization in gameplay loops
  • Live API aggregation across nine universe IDs for real-time portfolio reach
  • Graceful degradation under server load with priority-based systems

400M+ plays on Fishing Simulator alone; nine tracked Roblox titles with live aggregated visits and concurrent players via the games API. Maintained stability during peak concurrency across Cloud Entertainment employment and independent portfolio work.

Roblox StudioLuauTypeScriptReact UIReactReduxMongoDBPostgreSQLVercel BlobOpen Cloud APIRoblox Cloud APIsLive Ops

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